Come From Away
Act 1: The Arrival of the Planes in Gander, Newfoundland
Main Characters:
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Beverley Bass:
- Outfit:
- Beverley, as a captain of American Airlines, wears a sharp, formal pilot’s uniform. The uniform is tailored and classic, consisting of a navy blue jacket with gold epaulettes, a white shirt, and a tie.
- Accessories: A pilot’s cap, aviator sunglasses, and a badge to reflect her authority and status.
- Outfit:
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Claude:
- Outfit:
- Claude’s clothing reflects the small-town, modest nature of his character. He wears simple, casual clothing—such as a plaid shirt, pants, and a rugged jacket to blend into the everyday life of Gander.
- Accessories: Boots or simple shoes to match his working-class status and character.
- Outfit:
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Nick:
- Outfit:
- Nick’s outfit is casual and practical, reflecting his role as an emergency responder. He wears a plain shirt, jeans, and a jacket suited for Gander’s cold, coastal climate.
- Accessories: A cap or beanie and gloves to highlight the Canadian environment.
- Outfit:
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Diana:
- Outfit:
- Diana’s costume is practical yet comforting, with warm layers suited to the chilly environment of Newfoundland. She typically wears a cozy sweater or cardigan over a long-sleeve shirt paired with pants or jeans.
- Accessories: A scarf or hat to reflect the cold weather.
- Outfit:
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Kevin T. and Kevin J.:
- Outfit:
- The Kevins are dressed similarly, with casual but comfortable clothing—jeans, sweaters, and jackets, reflecting their role as strangers stranded in Gander.
- Accessories: Simple scarves or hats, and rugged shoes to reflect the circumstances they find themselves in.
- Outfit:
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Zainab:
- Outfit:
- Zainab’s costume is modest, reflecting her cultural background and the fact that she’s a passenger on a diverted flight. She wears a headscarf and a long coat over a simple dress or tunic, indicating her identity as a devout Muslim.
- Accessories: A large headscarf, and possibly simple jewelry like a necklace or ring, symbolizing her faith and personality.
- Outfit:
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Beatrice:
- Outfit:
- Beatrice’s clothing reflects her role as a grounded local. She wears practical, everyday clothing such as a sweater or blouse, paired with slacks or a skirt.
- Accessories: Comfortable shoes, and often a purse or bag to reflect her no-nonsense personality.
- Outfit:
Ensemble (Gander Residents and Passengers):
- Gander Residents:
- The residents of Gander wear everyday clothing that reflects their role in the story as people who open their homes to the stranded travelers. They wear layers of warm clothing, such as sweaters, jackets, and scarves, to protect against the cold weather.
- Passengers:
- The passengers, who are stranded on the planes, wear a variety of outfits depending on their location and flight origin. They are seen wearing a mix of casual clothing, with an emphasis on what they might have had with them on the plane. Clothing includes sweaters, pants, jackets, and scarves to reflect the uncertainty of their situation.
Act 2: The Aftermath and the Impact of the Events
Main Characters (Continued):
-
Beverley Bass:
- Outfit Change:
- In Act 2, as the chaos settles, Beverley’s uniform stays the same, but she may wear less formal attire during the personal moments and more public scenes as the travelers start to reconnect. She may change into a simple jacket or vest.
- Accessories: Pilot’s cap, sunglasses, and possibly a badge.
- Outfit Change:
-
Claude:
- Outfit Change:
- Claude’s outfit remains consistent as he continues his role as a helper. His clothing is still practical and grounded, like a plaid shirt and jeans, reflecting the workmanlike nature of his character.
- Outfit Change:
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Nick:
- Outfit Change:
- Nick’s clothing remains simple and practical, as his role remains that of an emergency responder and helper. He might change into more relaxed or casual versions of his initial clothing.
- Outfit Change:
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Diana:
- Outfit Change:
- Diana’s costume remains the same as she stays with the same grounded look that fits her character’s personality. She wears more practical clothing, layered for warmth and comfort.
- Outfit Change:
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Zainab:
- Outfit Change:
- Zainab’s costume remains modest in Act 2, but it may appear slightly more relaxed or simpler as she begins to connect with the people of Gander and settles into a new situation. Her attire reflects her culture, and she is still seen wearing a headscarf and modest clothing.
- Outfit Change:
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Beatrice:
- Outfit Change:
- Beatrice’s clothing remains consistent with Act 1, reflecting her grounded and unflappable nature. Her simple yet practical attire helps highlight her role as a support system to the others.
- Outfit Change:
Ensemble (Passengers, Gander Residents, and Others):
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Passengers:
- The passengers’ clothing shifts from their initial flight attire to more casual clothing that reflects the nature of their prolonged stay in Gander. They wear a mixture of casual and slightly distressed clothing, with layers that are practical for the cold weather.
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Gander Residents:
- Gander residents continue to wear their usual casual, everyday clothing that reflects their roles as hosts. The residents' attire is more relaxed but still practical, such as sweaters, jackets, and hats to reflect the season.
Special Notes:
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Color Palette:
- Act 1: The colors are fairly neutral, with warm and grounded tones like brown, gray, and blue reflecting the everyday lives of the characters and the calm before the storm. The costumes for the passengers are more varied depending on their location, but still, the color palette is muted and realistic.
- Act 2: The color palette shifts slightly to reflect the hope and solidarity between the stranded passengers and the residents of Gander. The costumes are still grounded, with more layers, neutral tones, and practical fabrics, but with the addition of small accents to reflect the emotional journey.
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Fabric Choices:
- Act 1: Simple fabrics like cotton, wool, and polyester are used for the everyday clothing, reflecting the practicality and functionality required for the cold Newfoundland environment.
- Act 2: Similar fabrics are used, but there may be slight variations in texture to reflect the passage of time, with more focus on comfort as the characters adjust to their new environment.